Skills - Fire Emblem Fates Guide - IGN (2025)

Main Class Skills
Other Class Skills
Nohr Class Skills
Hoshido Class Skills

Skill List

Main Class Skills

Class
Skill
Level Req.
Description
Nohr Prince
Nohr Princess
Nobility
1
Gain 1.2x EXP
Dragon Fang
10
Add 50% of Attack Power as damage (Skill x .75% Chance to Activate)
Hoshido Noble
Dragon Ward 5
Allies next to user take half damage (Luck x .50% Chance to Activate)
Hoshidan Unity
15
Adds +10 to skill activation chance
Nohr Noble
Draconic Hex
5
Enemy stats take -4 hit after a battle
Nohrian Trust
15
When in Attack or Guard Stance, character shares the skills of their support unit
Songstress
Luck +4
1
Luck increases by 4
Inspiring Song
10
Luck, Speed, and Skill increase by 3 for one turn (targets friendly unit)
Voice of Peace
25
Enemies in 2 tiles deal 2 less damage
Foreign Princess
35
The "Heathen Army" enemies in 2 tiles deal 2 less damage and take 2 extra damage

Hoshido Class Skills

Class
Skill
Level Req.
Description
Samurai
Duelist's Blow
1
Raises Avoid by 30 when starting a battle
Vantage
10
Attacks first during an enemy attack when users's HP is under half
Swordmaster
Astra
5
Deals 5 consecutive hits of half damage (Skill / 2% Chance to Activate)
Swordfaire
15
Damge increases by 5 when Sword is equipped
Master of Arms
Seal Strength
5
After a battle, enemy's Strength decreases by 6
Life and Death
15
During a battle, damage dealt and received is increased by 10
Oni Savage
Seal Resistance
1
After a battle, enemy's Resistance decreases by 6
Shove
10
Pushes adjacent ally 1 tile away
Oni Chieftain
Death Blow
5
When starting a battle, Critical rate increases by 20
Counter
15
Returns damage when attacked by adjacent enemy (unless KO'd)
Blacksmith
Salvage Blow
5
Upon defeating enemy, recieve a Katana, Naginata, Club, Yumi or Shuriken (Luck% chance to activate)
Lancebreaker
15
If enemy is using a Lance, hit rate and avoid rate increase by 50
Spear Fighter
Seal Defense
1
After a battle, enemy's Defense decreases by 6
Swap
10
Swaps places with an adjacent ally
Spear Master
Seal Speed
5
After a battle, enemy's Speed decreases by 6
Lancefaire
15
Damage increases by 5 when a Lance is equipped
Diviner
Magic +2
1
Increase Magic by 2
Future Sight
10
Gain double experience when defeating an enemy (Luck% Chance to Activate)
Onmyoji
Rally Magic
5
Gives +4 Magic to all allies in a 2 tile radius for a turn
Tomefaire
15
Damage increases by 5 when a Tome is equipped
Basara
Rend Heaven
5
Adds half the enemy's Strength/Magic (if user holds a melee weapon/tome) as damage (Skill x 1.5% Chance ot Activate)
Quixoitic
15
Both user and enemy's hit rate and skill activation rate increase by 30 and 15 during battle
Monk
Shrine Maiden
Miracle
1
User can survive with 1 HP after taking fatal blow - if HP is above 2 (Luck% Chance to Activate)
Rally Luck
10
Gives +8 Luck to all allies in 2 tiles for a turn
Great Master
Priestess
Renewal
1
Recover 30% HP at start of turn
Countermagic
10
If enemy starts the battle and inflicts magic damage, the enemy recieves equal damage
Sky Knight
Darting Blow
1
When starting a battle, increases chance of a double attack (+5 speed)
Camaraderie
10
Recover 10% HP at start of turn if allies are in 2 tiles
Falcon Knight
Rally Speed
5
Grants +4 Speed to all allies in 2 tiles for a turn
Warding Blow
15
When starting a battle, magical damage taken is lowered by 20
Kinshi Knight
Air Superiority
5
when attacking aerial enemies, Hit Rate and Avoid increase by 30
Amaterasu
15
Allies in 2 tiles recover 20% HP at start of turn
Archer
Skill +2
1
Increase Skill by 2
Quickdraw
10
When starting a battle, damage increases by 4
Sniper
Certain Blow
5
When starting a battle, Hit Rate increases by 40
Bowfaire
15
Increase damage by 5 when a Bow is equipped
Ninja
Locktouch
1
User can open locked doors and chests without a key
Poison Strike
10
When starting a battle, enemy's HP is reduced by 20% after battle ends
Master Ninja
Lethality
5
Instantly kill an enemy (Skill x .25% Chance to Activate)
Shurikenfaire
15
Increase damage by 5 when a Hidden Weapon is equipped
Mechanist
Golembane
5
Attacks are effective against Puppeteers, Puppets and Golems
Replicate
15
Create a puppet copy of the user (anything inflicted on one affects both)
Apothecary
Potent Potion
1
The effect of HP recovery and stat-boosting items is increased by 50%
Quick Salve
10
Can perform an additional action after using HP Recovery or stat-boosting item
Merchant
Profiteer 5
Obtain a Golden Coin after moving during the first 7 turns

Spendthrift

15
When starting a battle with a Golden Coin in inventory, damage is increased by 10 and damage recieved reduced by 10 (at cost of Golden Coin)
Kitsune
Evenhanded
1
During even-numbered turns, increases damage by 4
Beastbane
10
When user is a Garou or Fox Spirit, attacks are effective against beasts
Nine-Tails
Even Better
5
Recover 40% HP at start of even-numbered turns
Grisly Wound
15
Enemy's HP is reduced by 20% after a battle ends
Villager
Aptitude
1
Adds 10% to all stat growth rates
Underdog
15
Increase Hit Rate and Avoid by 15 when user's level is lower than enemy (Promoted units count as 20+)

nohr Class Skills

Class
Skill
Level Req
Description
Cavalier
Elbow Room
1
Adds +3 damage in battles with no terrain effects
Shelter
10
Makes an adjacent ally the user's support unit
Paladin
Defender
5
Increase all Stats (except movement) by 1 when paired up
Aegis
15
Halves damage from Bows, Magic, Hidden Weapons, Breath and Boulder attacks (Skill% Chance to Activate)
Knight
Defense +2
1
Adds +2 Defense
Natural Cover
10
Take 3 less Damage in battles with terrain effects
General
Wary Fighter
5
During battles, neither side can double attack
Pavise
15
Halves damage from Swords, Lances, Axes, Beaststones, Monster and Puppet attacks (Skill% Chance to Activate)
Great Knight
Luna
5
Ignore half of enemy's Defense or Resistance (Skill% Chance to Activate)
Armored Blow
15
When starting battle, physical damage reduced by 10
Fighter
HP +5
1
Adds +5 Max HP
Gamble
10
Adds +10 Crit Rate, -10 Hit Rate
Berserker
Rally Strength
5
Grants +4 Strength to allies within 2 tiles
Axefaire
15
Increase damage by 5 with Axe equipped
Mercenary
Good Fortune
1
Recover 20% HP at start of turn (Luck% Chance to Activate)
Strong Risposte
10
When enemy starts battle, increase damage by 3
Hero
Sol
5
Recover HP equal to half damage dealt (Skill% Chance to Activate)
Axebreaker
15
Adds 50 to Hit Rate and Avoid when enemy uses Axes
Bow Knight
Rally Skill
5
Grants +4 Skill to allies within 2 tiles for a turn
Shurikenbreaker
15
Adds 50 to Hit Rate and Avoid when enemy uses Hidden Weapons
Outlaw
Locktouch
1
Unlock chests and doors without keys
Movement +1
10
Adds +1 Movement
Adventurer
Lucky Seven
5
Adds 20 to Hit Rate and Avoid for the first 7 turns of a map
Pass
15
User can pass through enemy occupied tiles
Wyvern Rider
Strength +2
1
Adds +2 Strength
Lunge
10
Swap places with enemy after battle
Wyvern Lord
Rally Defense
5
Grants +4 Defense to allies within 2 tiles for 1 turn
Swordbreaker
15
Adds 50 to Hit Rate and Avoid when enemy uses Swords
Malig Knight
Savage Blow
5
When starting a battle, enemies within 2 tiles lose 20% HP after the battle
Trample
15
Adds +5 Damage against unmounted enemies
Dark Mage
Heartseeker
1
When fighting adjacent to enemy, reduces their Avoid by 20
Malefic Aura
10
Enemies within 2 tiles recieve +2 damage from magic attacks
Sorcerer
Vengeance
5
Adds half of damage taken into the user's own attack (Skill x 1.5% Chance to Activate)
Bowbreaker
15
Adds 50 to Hit Rate and Avoid when enemy uses Bows
Dark Knight
Seal Magic
5
Enemy suffers -6 Magic after a battle
Lifetaker
15
Recover 50% of Max HP after defeating an enemy during the user's turn
Troubadour
Resistance +2
1
Adds +2 Resistance
Gentilhomme (M)
10
Female allies within 2 tiles take 2 less damage in battle
Demoiselle (F)
10
Male allies within 2 tiles take 2 less damage in battle
Strategist
Rally Resistance
5
Grats +4 Resistance to allies within 2 tiles for a turn
Inspiration
15
Allies within 2 tiles deal 2 extra damage and take 2 less damage in b attles
Maid
Butler
Live to Serve
5
When healing allies, user recovers the same amount of HP
Tomebreaker
15
Adds 50 to Hit Rate and Avoid when enemy uses Tomes
Wolfskin
Odd Shaped
1
During odd-numbered turns, adds +4 Damage
Beastbane
10
When user is in beast form, attacks become effective against beasts
Wolfssegner
Better Odds
5
During odd-numbered turns, recover 40% HP at start of turn
Grisly Wound
15
After a battle, the enemy's HP is reduced by 20%

Other Class Skills

Class
Skill
Level Req.
Description
Dread Fighter
Even Keel
1
On even-numbered turns, magical damage taken reduced by 4
Iron Will
10
When enemy starts battle, magical damage taken reduced by 4
Clarity
25
Recover from status reduction events twice as fast
Aggressor
35
When starting battle, damage increases by 7
Dark Falcon
Speed +2
1
Gain +2 Speed
Relief
10
Recover 20% HP at start of turn if no units are within 3 tiles
Rally Movement
25
Grants +1 Movement to all allies within 2 tiles for a turn
Galeforce
35
Allows unpairedunitto preform an additional action after attacking and defeating an enemy (ifthat unit has a replica, it can also activate this skill under the same conditions.But the unit and itsreplica cannot both activate Galeforce in the same turn)
Ballistician
Survey
1
Increase Hit Rate by 10
Opportunity Shot
10
Automatically attacks enemy within range at start of turn (Skill% Chance to Activate)
Rifled Barrel
25
Turrents range increased by 1 and minimum range decreased by 1
Surefooted
35
Movement increases by 1 and all terrain costs 1 movement to cross
Witch
Shadowgift
1
Allows user to equip Dark Magic Tomes
Witch's Brew
10
Obtain a potion item after moving during the first seven turns (Luck% Chance to Activate)
Warp
25
Instantly move adjancent to another ally and perform an additional action
Toxic Brew
35
Reduce enemy's Movement to 0 and lower Avoid by 20 after battle until next turn (Skill x 1.5% Chance to Activate)
Lodestar
Dancing Blade
1
+3 speed, -1 defense
Charm
10

+2 damage dealt byall allied units within a 2-spaceradius of the user.

Guard Stance+
25

+1 shield-gauge gain while the user is the support unit in Guard Stance

Speedtaker
35

Increases the user's Speed by 2 upon defeating an enemy. Maximum bonus +10. Does not combine with another Taker skill.

Great Lord
Dual Striker
1

Increases Dual Strike damage by 3 while user is the support unit in Attack Stance

Charm
1

+2 damage dealt byall allied units within a 2-spaceradius of the user.

Aether
25

It unleashes two consecutive blows; the first restores HP equal to half the damage dealt (Sol), and the second halves the enemy's defense and resistance. (Luna) % chance to activate is the character's Skill /2.

Awakening
35

Increases the user's hit rate, Avoid, critical rate, and critical evade by 30 each if the user is under half maximum HP.

Vanguard
Heavy Blade
1?
+3 strength, -1 speed
Veteran's Intuition
10?

+15 Dodge. When acquired as an item (in DLC Vanguard Dawn) can only be used on a unit of level 10+ or advanced class

Aether 25

It unleashes two consecutive blows; the first restore HP equal to half the damage dealt (Sol), and the second halves the enemy's defense or resistance (Luna). % chance to activate is the character's Skill /2.

Strengthtaker 35

Unit gains Strength +2 with the defeat of each enemy (up to 10). Does not overlap with other Taker skills and expires after the chapter.

Skills - Fire Emblem Fates Guide - IGN (2025)
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